How VRCFaceTracking was ported to Linux (and macOS)
I've been using VRCFaceTracking for quite some time now. At the time of writing this, the better part of 2/3 years.
I've seen its beginnings as a mod, then a console app, then a Windows Form and finally (and currently) a fully-fledged WinUI3 application.
During this time, I have also seen the growth of VR on Linux. I understand the majority of people who use VR are on Windows, and by extension users of social VR apps, myself included. I'm writing this on my 11-year old workstation I built back in 2014, and it's seen every version of Windows 10 since.
I believe Linux has a place in the VR scene. More importantly, I wanted to enable my friends to smile and laugh like I'm able to in VRChat. So, I set out to port VRCFaceTracking to Linux.